
Pay attention to your co-driver’s signals. You’ll need to take this into account and adjust your driving accordingly. Many assists are turned off by default, so be sure to take a look and considering turning some of them on, especially when you’re starting out.Īs the race goes on, the ground will become looser and more difficult to drive over. There are a great deal of customization options and numerous assists you can turn on depending on your preferred playstyle. Think of it as how you’d step on the pedals in an actual car.Ĭonsider starting out with a less powerful vehicle to get used to the game and driving with something more manageable before moving on to the faster and more powerful cars. You’ll want to press them by different degrees in order to give yourself more control. Toggle on then click HISTORIC on Freeplay, and all the race types are unlocked.With the emphasis on realism, you don’t want to fully press down on the accelerator or brakes. Toggle back off if you wish to use other Timer option(s). While in a timed race, toggle on to reset the timer to 0 then freeze the timer. Lastly, this game seems to hijack the windows keyboard commands when you are in it, so you may have to alt-tab out to activate options. Also, for RESET TIME toggle it on, then toggle back off. Probably best not to START the race with TIMER options going.

Timer options tested in TIME TRIAL part of the game. TRAINER WILL NOT WORK ONLINE SO DONT TRY!

acceleration and hacks to affect the AI, etc.), so there will likely not be any trainer options of that sort for this title, and unfortunately this is yet another game that the developers chose to make it online dependant and multiplayer focused. It also appears your position in the game is now encrypted to prevent cheaters online (i.e. Also, your credits and Career stats are stored online on RaceNet. This game, 2/3 of the content is online and only available when you are logged into RaceNet. All hotkeys can be changed on the trainer. If not state otherwise below, press F1 at main menu.
